04 — Selected Work

Indian Rummy Grandmasters

Making India's first organised rummy championship feel national, premium and legitimate.

Role

Creative Direction · Strategy

Client

Gameskraft

Discipline

Creative DirectionMotion Design3D & VFX

Design leadership for India's first organised rummy championship — turning a stigmatised game into a national, ceremonial event built to earn legitimacy.

The launch film
The Challenge

A challenge of legitimacy

How do you legitimise a game long stigmatised as gambling — for an audience that doesn't speak English, in a market that had never seen organised rummy tournaments? The brief was three launch videos (teaser, in-app explainer, final explainer); the real job was to signal that this was a national championship, not another mobile-game promotion, and to drive registrations.

The Approach
1

Positioned it as a championship, not an ad

Framed IRG as a national championship rather than a mobile-game promo — breaking the gambling stigma through premium, ceremonial craft instead of flat, functional motion graphics.

2

Built a royal visual universe

A gold, purple and maroon palette with ornate filigree and carved detail; a symbolic crown, the real winner’s medal and throne-room environments rendered in 3D to feel physically real.

3

Put the viewer in the winner’s seat

For a non-English audience, the visuals carried the weight — walking viewers through the throne, the crown, the tri-colour medal and the national stage so they felt the legitimacy before reaching the registration screen.

3D render
3D render
3D render
3D render3D render
Making of — drawingsMaking of · drawings
Key artKey art
Key artKey art
The Outcome
78K
Registrations across all stages
150
Finalists at the Zonals
4
Cities — Zonals across India
Delhi
Nationals host city
Next project
Rummyprime ↗
Innovations in UX & game mechanics